'Daddy's Little Girl'
Camera Angles
We tried to use a large variety of different shots so as to keep it interesting
to watch. It starts with a close up of the killers hand moving things in a
wardrobe, this is to make the audience immediately begin to ask questions. We
then use a range of midshots and panning shots showing him moving around the
room. We also use a few low angle shots, to make him look powerful and superior.
As he moves towards the bed we use a point of view shot, this is meant to
disorientate the audience. During the kitchen scene we use a series of closeups showing him doing things, we
use close ups to emphasise what he is doing and to make it look more abstract and
strange than it would if seen at midrange. We also use one midshot, which we
later edited into a three layer shot, of him routing through cupboards, we use
this midshot to show that what he is doing is actually nothing out of the
ordinary to keep the audience confused and asking questions.We use midshots and panning shots to show the girl moving through the house and
looking around. We also included a couple of high angle shots to show her
vulnerability as she is walking up the stairs. When the girl opens her bedroom
door to reveal the killer in there, we use an over the shoulder shot, to show him
in there from the view of the girl.
Narrative Structure
We used a linear narrative structure. We clearly show somebody moving about
a room and doing ordinary things. We see a him sorting through a wardrobe and
cuddleing a teddy bear, which he then puts away carefully, he seems to be almost
affectionate, as though he was being careful because these are personal and
sacred belongings, which could be seen as nothing out of the ordinary. However
this affection is made to seem too much, and the tense atmosphere in the room
created by his slow careful movements, makes it creepy, this is meant to be
disorientating to the audience as it makes them unsure as to weather this man is
the killer. The scene then jumps through a 'flashback' to a scene in the kitchen,
where we see through a series of closeups the killer performing what are actually
normal everyday tasks, such as cutting food and looking through cupboards, but
again the atmoshphere, which we created using editing, special effects and the
music, makes it look extraordinary and creepy. The scene then jumps again, to the
door where we see the girl enter. The jumps from one scene to another are meant
to be disorientating to the audience. We see the girl walk through her house,
look around the kitchen and start to go up the stairs. Although it seems fairly
obvious from the types of camera angles we have used, at this point we have not
made it so that the audience know for a fact that the man in the bedroom is the
killer, it is still possible to assume that the girl could be the killer and the
man could be the victim, this is meant to intrigue the audience and keep them on
edge. Also because of the flashback it is not made entirely certain weather the
man is upstairs or not, which is also to keep the audience on edge. The girl goes
upstairs and opens her bedroom door to reveal the man is in her bedroom. Our
opening sequence ends here, and although we assume the man kills the girl at this
point, we do not see it happen, this is to keep the audience interested.
Editing
We used a mixture of fast paced and Slow paced Editing. In the bedroom scene,
the editing is slow paced, to create a fake sense of calm and security and also
to build tension.
In the kitchen scene the editing speeds up a little, Although one shot is slowed
down, the shot of the tomato being chopped. This is to exaggerate the intensity
and is also intended to scare and make the audience jump. We use a 3 layer shot
to speed up the editing and to try to create urgency and tension.
Sound
The non digetic sound we used is very bassy, creepy music, we used this as we
felt it created a tense atmosphere. At the beginning the music is quite slow but
still tense, then when the girl enters it speeds up a little and there is more
higher pitch sound to indicate that something bad is about to happen.
We left the non digetic sounds of the mans footsteps and the sound of him routing
through the cupboards to add to the empty atmosphere as we thought this would be
scary to the audience. We emphasised the sound the knife made when it hit the
chopping board so as to make the audience jump. We also added a non digetic sound
of a heartbeat as the girl is walking up the stairs towards the bedroom, this was
to create suspense and signal something is going to happen.
Graphics
The graphics we used were all black and white as we felt these were the
colours associated with Thrillers. Our graphics were placed in the corners of the
screen and were of average size so they were readable but did not cover too much
of what was happening on the screen.
Codes and Conventions.
We used the transformed City, as our thriller was set in a normal house, and
included ordinary safe looking Characters. We used our Killer as the exotic as
his appearance was of an ordinary person, this was so the Audience would not
automatically assume things right at the beginning. We did not make it clear
weather the man in the bedroom was the killer or the victim straight off. This
was also to include elements of Concealment and Protraction, we did not make it
clear who this man was or why he was in this house or what he was doing in the
girls bedroom. This was to create suspense and tension and also to keep the
audience asking questions such as : ‘who is he?’ ‘what is he doing?’ ‘who is the
girl?’ ‘why is he there?, we tried to use the Question and Answer model
throughout.
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